Sadness, suicide, and their association with video game and internet overuse among teens: results from the youth risk behavior survey 2007 and 2009

Type Journal Article - Suicide and Life-Threatening Behavior
Title Sadness, suicide, and their association with video game and internet overuse among teens: results from the youth risk behavior survey 2007 and 2009
Author(s)
Volume 41
Issue 3
Publication (Day/Month/Year) 2011
Page numbers 307-315
Publisher Wiley Online Library
URL https://onlinelibrary.wiley.com/doi/abs/10.1111/j.1943-278X.2011.00030.x
Abstract
We investigated the association between excessive video game/Internet use and teen suicidality. Data were obtained from the 2007 and 2009 Youth Risk Behavior Survey (YRBS), a high school?based, nationally representative survey (N?=?14,041 and N?=?16,410, respectively). Teens who reported 5?hours or more of video games/Internet daily use, in the 2009 YRBS, had a significantly higher risk for sadness (adjusted and weighted odds ratio, 95% confidence interval?=?2.1, 1.7?2.5), suicidal ideation (1.7, 1.3?2.1), and suicide planning (1.5, 1.1?1.9). The same pattern was found in the 2007 survey. These findings support an association between excessive video game and Internet use and risk for teen depression and suicidality.